ABOUT ME
.
I design spaces with mood and tension in mind. My work sits at the intersection of interior architecture, lighting, and set design. I care about how lighting, shapes, sizes, and materials shape the way people experience a place.
My recent thesis project, AI Chapel, explores the Uncanny Valley through spatial design. It's a conceptual installation in Berlin that looks like a church but feels subtly wrong. Carpets in bathrooms, soft stone, AI-generated organ music, and other subtle off-putting details. I wanted visitors to experience that particular discomfort when something is almost familiar but not quite, so I played with sizes and lighting too.
I've worked across different scales and contexts: from planning interiors and visualizations for a high-end furniture store in Slovenia, to managing lighting for live events at one of Berlin's most known clubs, all the way to running my own bakery franchise where I learned how space planning affects daily operations, managing people, and work ethics. I work primarily in SketchUp, V-Ray, AutoCAD, and Adobe programs, approaching projects with both creative vision and practical execution.
Right now I'm looking for new challenges in set design, lighting design, or interior architecture where I can bring this mix of conceptual thinking and hands-on experience to collaborative projects.
Outside work, I make jewelry, experiment with carpet tufting and textile design, do digital printing, and paint with oil pastels.
.